Game On: Super Mario Bros (Dir Annabel Jankel & Rocky Morton, 1h44m, 1993)
The road to cinematic hell is paved with bad video game adaptions. Before prestige TV adaptions like The Last of Us, Arcane: League of Legends and Fallout, there were the dark times, where to be a videogame adaption meant critical, and often financial failure. We called them...the 1990s. And early 2000s. And the rest of the 2000s. And...you get the picture. Bad big screen and television adaptions of videogames remain common: we've just got better at making good ones too. How? Why? When did this miracle occur? My other motive for this short, possibly painful, season, dear readers, is a slight redressing of balances: it has been nearly two years since my last "Neutral" rating, and nearly a year since my last "Avoid". Something must be done; one cannot live by cinematic Cordon Bleu alone, and thus, over the next month we will tuck into that most unpalatable of cinematic junk food, the video game movie. What better place to start than Super Mario Bros ; no, not ...



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